
It’s game day and time to get the testing on with SuperGNES. However first we need to go over what’s working and what’s still a work in progress. Right now SuperGNES is not a finished product and needs some more love. So lets start with what IS working.
- CPU and APU Cores
- Keyboard Controls
- Game Scanner with cover art
- DSP1-4
- Sound. It’s really slow right now but everything is rendering correct.
Here is what isn’t working yet or not available.
- SA1, SuperFX, C4
- Screen Controls (just ran out of time on this one)
- Certain games are crashing an exhibit graphical glitches
And here is what will not be enabled for the beta.
- Save State (Well technically you can save but just you can’t load)
- Save / Load SRAM or battery backup
We are working on a release candidate right now and will email everyone today as soon as we get it together.

